Jelly Fish


JellyFish SDK is a complete Unity Scriptable Object Event Workflow SDK inspired by Ryan Hipple's Unite 2017 talk on "Game Architecture with Scriptable Objects". 

Runtime Features

  • Scriptable Architecture Primitive References - String, Integer, Boolean, Double, Float, GameObject, Object, Grid, Tilemap, Vector 2 & 3, etc
  • Game Event Listener - Raise Events and Receive a Response

Editor Features

Please feel free to make suggestions and or edit the code yourself. If you do make any changes and wish to share them with me, please do so😊.

I really hope this helps you just as much as it helps me 😊. 

Files

jellyfish-v1.unitypackage 635 kB
Dec 17, 2019

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