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JellyFish-Lite

A Unity Scriptable Object Workflow SDK inspired by Ryan Hipple's Unite 2017 talk "Game Architecture with Scriptable Objects".  
I hope this SDK helps you the way it helps me.

JellyFish-Lite comes in two flavors

  • JellyFish-Lite and 
  • JellyFish-Lite Core.

JellyFish-Lite is the complete package that contains all addons and plugins.

JellyFish-Lite Core is minimal package that only contains the core Scriptable Object Architecture Structure giving you the user the choice to extend its functionality with the available addons or add your own or third party plugins, tools or scripts to either package to make your own version of JellyFish-Lite. 



Documentation (GIFS)

Please look at the Documentation Folder for some Practical Examples on how to use the tools and create some of the runtime Scriptable Objects and Components. 

Roadmap

Add GIFs to README
Add Example Scenes
Bug Fixes!

Packages and Plugins

GitHub

  1. [UnityAsync]
  2. [SimpleJson]

AssetStore Packages

  1. [UltEvents]

Nuget Packages and Plugins

  1. [System.Drawing.Common]

Attributions

  1. [Kearan Petersen] - Mentor and Nakama
  2. [Ryan Hipple] - Game Architecture with Scriptable Objects Unite 2017 Talk
  3. [Kybernetik] - UltEvents
  4. [UnityAsync]
  5.  [Angoes Artwork Instagram] Creator of the JellyFish Astronaut Image
  6. [Angoes Facebook] Creator of the JellyFish Astronaut Image
  7. [Angoes TeePublic] Creator of the JellyFish Astronaut Image

Details

  1. [LinkedIn Profile]

Important

The Creator of the JellyFish Astronaut Image is [Angoes25]. All other plugins and addons are owned by their respective creators.

JellyFish-Lite SDK is an open-source SDK for Unity.

Download

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Click download now to get access to the following files:

JellyFish-Lite.7z 3 MB

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